Monday, August 30, 2010

Kansas Dental Association Feedback on “Dreams and Dreamers” at ASAE with Bill Capodagli

Don’t be afraid to Fail
”Finally from Bill Capodagli, author of Innovate the Pixar Way, I learned that it’s time to “destroy the old way of doing things.” He says to never overlook creativity and to encourage failure. That’s right, encourage failure. Now, that doesn’t mean that we should ask people not to do their work. It means that we must encourage people to work outside of their comfort zone and push the limits of ideas. Some work, other do not. In the end, do a post-mortem and find the five things that worked well and don’t neglect the five things you would do over again, even when something is a success.
Today, the expected speed in instantaneous and so we are working hard to deliver that speed.
I’m excited about the things I learned and am very excited to be a part of bringing some of those new ideas to you.”

Greg Hill, Director, Kansas Dental Charitable Foundation

Manage Innovation the Pixar Way – Credit Union Magazine, August, 2010

CU Mag: What’s Pixar’s approach to managing employees?

Capodagli: It’s based on a collaborative effort. Pixar goes to great lengths to make sure employees are a group of creative people who are, first and foremost, collaborative teammates.

That means they try to accomplish a common goal based on a lot of different skills. They’re constantly reviewing.

One thing many creative types there had to get used to was that Pixar has a daily review of all their work. It’s not about saying something is wrong or bad. It’s just an open area where everyone can comment and help each other.

To do that you need to have a safe haven where people feel safe to tell the truth and express their ideas.

CU Mag: How can CUs create a safe haven for innovation?

Capodagli: It starts with leadership. Leaders must realize they can’t be everywhere all the time and they don’t have all the answers.

One cofounder of Pixar said it’s about people functioning as a team and being enabled to make decisions. That’s more important than great ideas coming down from top management.

I did a keynote for a financial institution a few years ago, and I love what its president said: “We have to do what our customers ask of us unless it’s illegal, immoral, or unethical. They’re entrusting us with their money and their financial future. We need to solve their problems, not cause more problems.

CU Mag: How does Pixar motivate employees to be creative?

Capodagli: The whole premise of our book is that Pixar is this corporate playground. When you go there, you may see people playing foosball or swimming in an Olympic-sized pool.

It has created an atmosphere where work is fun—working hard and playing hard. That’s the greatest motivator.

CU Mag: How can employees embrace playfulness when their employer doesn’t?

Capodagli: That’s tough. If leadership doesn’t embrace or create an atmosphere that enables workers to have a good time, it’s hard for the worker to do that.

On the other hand, front-line employees can still embrace fun during their interactions with customers. You see a lot of examples of that in non-fun organizations, where there may be one employee who’s a little wackier than the rest of them. But the customers love that person and wonder why the whole organization can’t be that way.

Next: How to encourage risk-taking

ASAE THANKS BILL

August 26, 2010

Bill Capodagli

c/o Speakers Platform

Dear Bill:

On behalf of the members and staff of ASAE, I want to thank you for sharing your time and providing such an excellent presentation during your thought leader session. The time you spent with us was very much appreciated.

ASAE is committed to consistently providing our members with high-quality educational programs. We are pleased that this Meeting was in keeping with those standards and goals. We are unable to hold Meetings such as this without the knowledge and participation of thought leaders like you and we are grateful for the time and energy you put into the preparation.

Again Bill, thank you so very much for sharing your time and expertise with our members. I hope you were able to take some time to enjoy the beautiful city of LA.

Best regards,

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Anne Blouin, CAE

Chief Learning Officer

Client Feedback on Using The Disney Way Fieldbook to facilitate a Faculty Workshop

I wanted to give you an update on my workshop with the school's faculty and staff.
My portion of the program was about four hours. The principal tells me that she is still hearing good things from the employees.
I believe I sparked some ideas, but I noticed a trend among those with more years under their belt.
The workshop was part of their in-service. The school has the faculty and staff participating in these training opportunities every beginning of the year. This year they had me, a first aid/CPR trainer, and a third speaker. One for each day of in-service.
On the positive end:

  1. The workers seemed motivated to start the year on a good note.
  2. Generally speaking they seemed to grasp the Dream, Believe, Dare, Do principles.
  3. Some felt the material was so useful that they wanted to suggest it to be used for their congregations.
  4. Some realized how their vision is not aligned.
  5. They all understood the need for dreaming, and allowing creativity to flow.
  6. I felt they were very pleased with my presentation.
On the negative end:
  1. The veteran workers and the administration did not see how their vision was not aligned. Some older teachers took offense when I tried pointing that out.
  2. The veteran workers were controlling some of the exercises. One actually said to a new teacher that they new better, and simply did not take any of the new teachers 4 core beliefs.
  3. The administration has expressed the idea that those who do not buy into their vision will be force out. So their idea of aligning the vision is "my way or the highway."
  4. The "one man road block" is being backed by old friends in the faculty body and family in the board of directors.


I used the Story Telling exercise for the Dream part. I adapted the vision align for the Believe portion, and did your suggestion to have each individual come up with 4 core beliefs, then pair up choose which four to keep, so on. I was going to use the Kidney exercise for the third portion, but the principal ran over her time, so I simply lectured them a brief lecture on the Dare principle. For the Do portion, I used story boarding, and they chose to story board how to reach higher levels of ACT success.

As they engaged in the exercises, I was discretely observing their interaction, and gathering some information on how they interacted. I was very saddened by the pattern I saw. The administration lives in this illusion that everything is just fine, and when workers leave upset, it is because the ones leaving have bad attitudes. I heard that statement form a board member!


A few weeks after the workshop, the board of directors invited me to join the board. This is a new area I am stepping into, and I am hoping I can plant some seeds that will shake things up in a good way!
_________________________

BILL CAPODAGLI USES RAZOR SCOOTER TO UNLEASH CHILDLIKE ENERGY!

Jeanne says, "Hi Bill- As you requested last Monday, upon giving me the Razor scooter, I rode it down my office corridor and had a photo taken. It's posted on my Facebook page. I'm happy to send you a photo. I have your business card, but it's MIA at the moment, so I don't have your e-mail address handy. I enjoyed your talk at the ASAE meeting in LA last Monday. Jeanne LaBella, SVP Publishing, American Public Power Association, Washington, DC.".
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BILL CAPODAGLI SPEAKS IN COLUMBIA - CONGRESO NACIONAL DE COMERCIANTES SEPTIEMBRE 8,9 y 10 DE 2010

 

SUEÑOS Y SOÑADORES: CÓMO INNOVAN LAS GRANDES COMPAÑIAS?

Conozca los secretos de algunas de las empresas más innovadoras y exitosas de nuestro tiempo. Aprenda cómo: Pixar, Disney, Hospital Griffin, Men's Wearhouse y Zappos desencadenaron la imaginación de su equipo y lograron hacer grandes transformaciones. Descubra la magia que le ayudará a su empresa a superar su competencia, atraer a las personas más talentosas para que se unan a su compañía y a la vez mejorar sus resultados.

Thursday, August 26, 2010

Think Like a Pixarian When you Return to School This Fall!

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As we write in Innovate the Pixar Way...when we were children the truth lived in our imaginations - where we were the princesses in the castle or the knights in shining armor slaying the dragon. In our minds, we could do anything! But then parents, teachers, and bosses chased the little kid right out of us. Dreaming, making believe, acting impulsively, and taking risks were not rewarded in the real world - the adult world. We must follow the rules. The small child became silent, but childhood dreams are resilent and remain hidden away in the deepest caverns of our minds. In the Pixar "playground", employees are free to let loose their childlike "magic" and energy!

Stimulating Collaboration Explains the Success of Pixar by Aiana Freitas - O Estado de S. Paulo - in Economia & Negogios

Portuguese to English translation -

Final film, Toy Story 3 has grossed more than $ 350 million worldwide. The good result is explained partly by the fact that the film marks the end of one of the most successful franchises in entertainment history and use of modern technology in a third dimension. But behind the numbers is also a management model that came to be regarded as such by experts worldwide.


Founded in 1986 in Emeryville, Calif., has been collecting since 1995 Pixar blockbusters and criticism as Cars, A Bug's Life, Finding Nemo and Up - High Adventure. The good performance is the result of perhaps the most visible feature - and valued - the company: creativity. "This is a quality abundant at Pixar because the company encourages the collaboration of all employees in their projects," said the American consultant Bill Capodagli, author of Innovate the Pixar Way: Lessons from the World’s Most Creative Corporate Playground (Editora Saraiva) recently launched in Brazil.


In daily life, this collaborative environment is established mainly through the stimulation of communication: Pixar employees are encouraged to provide feedback about the films being made by the company, whether or not they are directly involved with production.
Creating this environment means allowing the employee often pass over hierarchies. What, in the case of Pixar, is stimulated by co-founder and president Ed Catmull. "One must realize that the hierarchy of decision making and communication structure are two different things. Employees of any department should be able to approach someone from another department to solve problems without having to go through appropriate channels," he says in the book.


Leadership. The type of leadership exercised by Catmull has been, in fact, a fundamental part of business success. "He avoids making decisions from the top down or say how things should be," explains Capodagli. An attitude that differs greatly, for example, that adopted in most competitor of Pixar, the studio Dreamworks. "Jeffrey Katzenberg (Dreamworks CEO) is a person who gives orders. It is he who defines the way things should be done. That mentality, especially if it comes from a leader, affects everyone in an organization. And other leaders from various levels, they act the same way and taking it further, "says the consultant.


The comparison proves less favorable to the DreamWorks - which has among its owners the most profitable director in movie history, Steven Spielberg - when it reports that the studio was nearly bankrupt before being bought by Paramount in 2005.


Partners. Like Pixar, companies like Apple Computer, the Zappos shoe shop and the network of hypermarkets Walmart became known worldwide for stimulating environments that value collaboration. "These are companies that do much more than just hanging boxes for employees to write down suggestions that are never put into practice," summarizes Denys Monteiro, partner of FESA, undertaking recruitment of senior executives.


But that is more favorable for the desktop, Miller points out that the full engagement only occurs with a change in mindset of the employee. And that, in many cases only happens if the company adopt attitudes more practical. "Some companies, for example, transform their employees into partners. The creation of this" investor mentality "is the best way to achieve engagement, because the employee perceives that he also wins if the company wins."

Sunday, August 22, 2010

BILL CAPODAGLI SPEAKS FOR ASAE

August, 23rd, 2010; 1:30-2:45pm - Bill speaks on Innovate the Pixar Way at the LA Convention Center for Association Executive and Hospitality Industry Leaders; formal book signing to follow

Friday, August 13, 2010

INNOVATE THE PIXAR WAY INTERNATIONAL NEWS

Dear all,

It's our pleasure to let you know that getAbstract prominently promoted the McGraw-Hill Companies title Innovate the Pixar Way by Bill Capodagli and Lynn Jackson in China’s largest English language newspaper (print run: 100,000), the SHANGHAI DAILY. Congratulations! Together with our promotion in the print edition, your title Innovate the Pixar Way by Bill Capodagli and Lynn Jackson is also featured in the newspaper’s online version: http://www.shanghaidaily.com/article/list.asp?id=309&type=Opinion For your convenience, please also find attached the corresponding page from the newspaper. Feel free to inform your editors and authors, and to use this information for your own marketing purposes.

All the best from Lucerne Arnhild Walz-Rasilier Vice President getAbstract

Monday, August 9, 2010

INNOVATE THE PIXAR WAY INTERVIEW

Corporate Strategist and Author Talks About How Pixar Innovates and How IT Can Benefit From It

by Elizabeth Ferrarini, July 31, 2010

EDITED VERSION

Buzz. Wall-E. Up. Walt Disney's Pixar is synonymous with animated films, which display creativity, magical stories, and unforgettable characters. Behind the fun of making these films, Pixar has a set of deeply rooted values that champion excellence, tap innovation, and encourage collaboration. Bill Capodagli, the co-author of Innovate the Pixar Way: Business Lessons from the World's Most Creative Corporate Playground, and co-founder of Capodagli Jackson Consulting, says, "These are just the starting points for pushing your own team or organization to unleash a Pixar-style creativity, innovation, and brilliance." From its humble beginnings in the 1990s, Pixar modeled its culture after Walt Disney's legendary studio of the 1930s. In fact, Capodagli has written one of the most authoritative books about Disney called The Disney Way. In deconstructing Pixar's success, Capodagli provides readers with a proven example of how an organization can cultivate innovative talent across all levels of employees and background.

Enterpriseleadership.org sat down with Capodagli to learn more about what fuels innovation at Pixar and how Capodagli's consulting practice applied similar techniques to technology-based organizations. Here is what he had to say:

EL. Why did you decide to write this book?

BC. I have been studying the Disney culture more about 30 years. I continue to speak on keynotes about Walt Disney's success. Pixar first came onto our radar screen in 1995 when we were in the midst of writing The Disney Way. We watched this rather obscure boutique organization arise from being a subcontractor to Disney to replacing Disney animation in the late 1990s. Disney acquired Pixar in 2006 for a cool $7.4 billion. The Pixar president (Ed Catmull), the chief creative officer (John Lasseter), and retired co-founder (Alvy Ray Smith) all admired and emulated Disney's creative genius. Pixar honors the legacy of Walt Disney by refusing to take short cuts and bringing the story to life in each of their movies. They live by the simple formula -quality is the best business plan.

EL. What was your first-hand experience dealing with the Pixar folks?

BC. During the research of our book, Pixar was all consumed with the launch of UP, which ultimately won the Academy Award for Best Animated Feature Film. We were fortunate to have one of the Pixar cofounders grant as much time as we needed to understand the inner workings of Pixar, especially how the organization was born in the spirit of collaboration and trust. We talked with other Pixar employees as their time allowed. They shared with us some wonderful stories about the collaboration and this childlike playground Pixar has created.

EL. Can you describe some of the methods Pixar uses to innovation?

BC. The Pixar cofounders pioneered computer graphics technology back in 1974. The 1984 hiring of John Lassiter helped to bring all of the pieces together. Pixar's innovation brings technology and art together. John was an animator and the cofounders were these computer graphics technocrats. Walt Disney said when art and technology come together, magic happens. That is really Pixar's secret and that is how it works today. Everyone at Pixar works in a collaborative environment. The technical people and animators work hand in hand.

EL. If I want to make my organization more innovative, what things can I take from the Pixar innovation model?

BC. The culture of collaboration is the missing key in most organizations. At Pixar, everything revolves around the storyboarding which Walt Disney created. In the traditional sense, it involves pinning up the story on a board and then starting to put the story together in that conceptual phase. Everyone contributes to the story during daily meetings. In most film companies, the executive producers, directors, and some of the executives preside over the daily meeting. Everyone participates in the daily meetings at Pixar. An open discussion takes place about how they can make what they are doing better.

The brain trust is another interesting concept. Pixar has a brain trust that convenes whenever a film project requires input from trusted fellow employees. The film project review process includes a group of eight directors - the brain trust - and any others they would like to invite to the meeting. During the meeting, a director presents segments of a film and engages the brain trust in a lively two-hour discussion about how they can improve it. The key to the brain trust is that there are no mandatory notes and no mandatory action. The brain trust has absolutely no authority. The director and his or her team make the changes as they see fit.

EL. Does Pixar normally have many people seeking them out for their innovation methods?

BC. I am sure they have many people seeking them out, but they are like a closed set. They are not like Disneyland or Walt Disney World where you can visit and observe the innovation, creativity, and the customer service. They do not welcome people in to observe the process. I have known many companies that tried to open Pixar's door.

EL. How does Pixar reward employees for outstanding innovations? Do they have a specific rewards system?

BC. We asked the cofounder about that. The biggest reward system these people have is that they can publish their findings and their methods in technical journals and speak at technical conferences. Technical people value this more than monetary rewards.

EL. What is the Pixar education program about?

BC. Pixar modeled its education program after Walt Disney's eight-page, 1938 memo to Don Graham. Don was an art educator in the Los Angeles area. Walt wanted his animators to, not only be technically competent in drawing, but he wanted them to be creative when they got into the story. This memo outlined ways of providing education in music and comedy and storylines as such. President Ed Catmull had a copy of this memo and decided this was a good model for providing an education program for everyone in the organization. As a result, everyone at Pixar can take up to four hours of educational courses on company time at Pixar University. They offer more than 110 courses. As a janitor, you could attend PU and take enough courses to obtain the equivalent of a BS in filmmaking.

EL. Can you provide an overview of your management consulting business?

BC. I have spent most of my professional career in management consulting. In the 1980s, clients began asking us to benchmark the best-of-the-best companies. Disney would always appear at the top of the list not only in customer service, but also in areas of training, turnover, and even in production. Disney has the fifth largest laundry in the world. I have taken many clients behind the scenes to benchmark Disney. Over the years, we interviewed thousands of Disney cast members. Back then, we began using Disney as a model for our consulting practice. In 1998, when we wrote The Disney Way, our business was 90 percent consulting and about 10 percent public speaking and seminars. Since The Disney Way's success, I have spent most of my time delivering keynotes in various countries.

EL. Where does the innovation initiative reside in many of your client companies?

BC. Our main thrust is to help our clients develop a culture of innovation. That means having a culture where you unleash the abilities of everyone in an organization. Walt Disney (and the cofounders of Pixar) believed that innovation comes from everyone in the organization. Simply because one person has the idea for a film does not mean that that person is the only innovative genius. Rest assured that innovative ideas from everyone on the team go into making a Pixar film. Pixar promotes and encourages this mentality that good ideas come from anywhere in the organization. We have organizations tell us that they cannot afford to have the Pixar-type innovators. This is NOT the case. Everyone in an organization has the potential to be an innovator! Not everyone can come up with the next Harry Potter novel or a flat screen TV. But, anyone can be innovative when it comes to the most cost-effective ways to serve their customers!

EL. Does that include IT? Is IT a different animal from everyone else?

BC. I do not think so. Pixar has taught us that the technocrats and the animators need to work in concert. Everyone is on a level playing field. In many technical organizations, engineers and IT people reign suprime. The production people and support staff feel like second-class citizens. In other organizations, the marketing people might have that same perception.

Sure, you can train people on techniques like storyboarding or improvisation that helps stimulate those creative juices. However, we found that many ideas, especially in large corporations, come from the front-line people who are trying things out and saying, 'Gee, this seems to work better than what is coming from corporate. You need to unleash that capability and have a culture that nurtures that.

EL. Are you saying that storyboarding can apply to other things besides filmmaking? Have you ever applied it to IT people?

BC. Yes. I have storyboarded with many IT groups. One large IT group wanted to install a large computer system in many locations throughout a foreign country. We brought a group of 30 IT professionals from all over the world to at hotel for a week. We started the storyboarding process by throwing ideas out to the group.

To prioritize things, we asked, 'What are the first things we have to do (on the proejct)? What are the plans? How can we put it together to carry out a materials management system throughout this large organization?' The group members put their ideas on cards, and then we posted the cards on the wall. It was not about one person's idea. The facilitator read all the cards after we presented the problem, and we all engaged in a discussion around that problem. At the end of a week, we had this gigantic ballroom filled with cards, plans, and ideas that would have taken months to put together the comprehensive plan that emerged from this.

EL. Can you tell me more about what came out of that storyboarding?

BC. They started working on the implementation. They would meet quarterly and refine the plan-such as what barriers kept recurring. They would react according. What would normally take three years to four years to carry out took 18 months.

EL. Can you talk about another technology project you worked on?

BC. At Whirlpool Corporation, we worked with the Global No-Frost team. It was very similar to the overseas IT team. The Whirlpool team had the task of designing a brand new no-frost refrigerator along with a factory that could produce products anywhere in the world. Normally, individuals from marketing, purchasing, technology, and such would meet and say, 'You go do this and you go do that.' After a week, they would go off in their own corners of the world. Every six months, they would get together and start putting the pieces together. This process would take about four years.

But, this international team had a 20-month time period to get this project off the ground. Instead of doing it the traditional way, we worked with this team throughout their 20 months together. They brought in individuals from numerous countries. They had full-time representation in Indiana. Before they even began the project, we got together for an entire week of team building and planning. We did things similar to the IT team's activities. We placed strips of tape on the walls for the storyboarding process. The group created storyboard cards and we asked questions such as, 'Now for January, what are all of the things we need to accomplish?'

This team came together with the common goal of getting this mammoth project done in record time. The barriers within the organization were broken down. When we had the entire plan displayed, we asked everyone, 'What are the things YOU need to be involved in to make our goal of getting the plans for the factory and the no-frost refrigerator done on time?' We found that technicians were willing to take on engineering tasks and purchasing people were saying, 'I could help with marketing.' Everyone looked at accomplishing the overall goal rather than trying to work in his or her own silo. We had great results. Despite a cut in the product cost halfway through the project, the team still met all the milestones and deadlines.

Sunday, August 8, 2010

SHANGHAI DAILY CLAIMS INNOVATE THE PIXAR WAY AS ONE OF THE TOP FIVE USA BUSINESS BOOKS!

INNOVATE THE PIXAR WAY BOOK REVIEW

Whimsical analysis of Pixar's "fun is work" corporate philosophy, July 26, 2010
By
Rolf Dobelli (Switzerland)

Despite a blue-sky tone, this book offers a fascinating window into the singular culture of Pixar, the world's foremost animation studio. Management consultants Bill Capodagli and Lynn Jackson balance their accounts of technological advances, cutthroat corporate politics and astonishing profits with descriptions of Pixar's arcane approach to strategy and human resources.

The tale of how Pixar's leaders exercise their determination to run the shop their own way - while standing up to interference from Disney, their corporate parent - injects narrative drama into this straightforward presentation of Pixar's in-house philosophy. Its leaders' willingness to accept failure, and their faith in their own judgment about products and people, prove inspiring.

The lessons offered at the end of each chapter err toward the simplistic and don't usually demonstrate how conventional businesses might apply Pixar's methods. Instead, the authors mostly leave extrapolation of Pixar's business teachings to the reader.

A lengthy index citing other companies that thrive under a "fun" matrix helps make up for that shortcoming. getAbstract finds that those examples, plus revealing quotes from Pixar executives, will enable readers to emulate Pixar's strategy as they enjoy this inside-the-theatre corporate profile.